Blazers: Zach Collins not dominating Summer League as expected
By Nate Mann
Offense
Shooting
Zach Collins played primarily alongside Ed Davis in the reserve unit last season. He therefore didn’t spend much time in the paint to avoid crowding his teammate.
Collins had to develop his midrange and three-point shooting prior to his NBA debut to fill the outside role. He did well, shooting 39.8% from the field and 31% from the perimeter in 2017-2018.
Looking purely at the stats, his two Summer League games didn’t display any signs of improvement. Against the Utah Jazz, he shot 2/12 and scored 5 points. The following day, he only attempted 5 shots, 3 of which he made.
However, Collins consistently put himself in positions to knock down jumpers. The uncontested looks didn’t fall, but that won’t always be the case.
Plus, he’s wearing a mask after Caleb Swanigan broke his nose before Summer League began. The new experience of playing with a mask on likely affected Collins’ shooting to some extent.
Post moves
Despite the team’s focus on shooting more three-pointers, Collins will adopt an interior role next season in the absence of Davis. He played center in the two Summer League games, therefore giving him more run in the post and under the basket.
In his exit interview, Collins mentioned his plan to bulk up this summer. After watching him fail to back down opponents the past few days, the need for this becomes more evident at the center position.
Until then, the big man will rely on his post moves to create open looks. These also have a ways to go before the Blazers look to find scoring out of Collins in the post. Here’s one example of his inexperience shown in backdown.
He did display a smooth-looking Dirk-fadeaway at the end of last season, but it barely made an appearance in Summer League.
Screens
Another problem coming from his thin frame is screening. As a center in the Blazers offense, Collins must set several screens per possession for Damian Lillard and CJ McCollum to get open.
In the Summer League games, Collins either peeled off the screen too early for a roll to the basket, or budged when the opponent ran into him. Both allow the defender to stick with the Portland player using the screen, wasting time off the shot clock.